A common stumbling block in the teaching of basic electronic theory is
the concept of electrical potential. The electric potential is a 3D function
which, unlike gravity, students have a hard time grasping. This is probably
due to two factors: one, the invisible nature of the potential and two,
the fact that this potential is both attractive and repulsive depending
on the nature of the charge.
This project is a virtual reality simulation of the electric potential
function. Completely analogous to the hills and valleys of the gravitational
situation, we develop a landscape based on the distribution of electric
charges. The altitude, or depth, of the landscape, is the value of the
potential function at that particular x-y coordinate; with a flat landscape
corresponding to zero volts. We also incorporate a test charge which will
move through the landscape according to the gradient of the potential.
The web environment is a VRML world, where the user can enter different
positions and values for electric charges. Upon receiving these values,
a 3D VRML landscape is then created by using those charges. The user is
also able to give information for a test charge, which is then animated
through the landscape. Principal programmer and designer: Derek Weems.
Principal physicist: Valerie Benesh.

opening page

page to submit information on charges

3D landscape with test charge
The UNIX/PC version is being created in Sense8 and will be similar to
the web version except that users will be able to track through the environment
as well as ride with the test charge. The landscape will be capable of
being explored also with a haptic device (for force feedback). Stereo
eyeglasses will increase the immersive feeling. Principal programmer and
designer: Milan Pradhan.
Principal Participants:
Mike Monce: Professor of Physics
Derek Weems, Milan
Pradhan: Computer Science and Design
Valerie Benesh: Physics
Courses where Module will be Used:
Principles of Physics (PHY103,
104), General Physics (PHY107, 108)
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