On Location in 3D
Still, from All Day

Monday, November 9, 2015

Olin 014 Auditorium

4:30 p.m.

Related Fields: Film, Studio Art, Art History, Computer Science, Urban Planning and Sociology, Architecture, Visual Cognition, Digital Art, 3D Film, Urban Spaces, Optical Documentary, Collaboration

3D provokes some unsettling questions: What’s the meaning of an image that you can touch with your eyes but not with your fingers? How does that engage your body as viewer in the audience, and how does that change your sense of bodies moving in the floating projection? And why does the stereoscopic illusion give you the uncanny sense that you can peer around the corners both of space and of time?

In the last five years, Marc Downie and Paul Kaiser of OpenEndedGroup have pioneered new ways of making and seeing in 3D, inventing new methods as they do so. In this talk they will present recent 3D projects that evoke places ranging from the industrial and neighborhood ruins of Detroit to the intricate galleries of the Isabella Stewart Gardner Museum to the vast borough of Brooklyn to a short stretch of highway in Iowa.

OpenEndedGroup comprises two digital artists, Marc Downie and Paul Kaiser. Their pioneering approach to digital art frequently combines three signature elements: non-photorealistic 3D rendering; the incorporation of body movement by motion-capture and other means; and the autonomy of artworks directed or assisted by artificial intelligence. Over the last ten years they have worked in the broadest variety of media and venues: making art for façade, gallery, dance, stage and cinema. Their works respond to an ever-expanding range of materials — drawing, film, motion capture, photography, music, architecture, and urban landscape. Always in collaboration and always crossing disciplinary boundaries, they enter and exit fields without permission from, and without deference to, established disciplinary structures, finding new ways to conceive the world. In the last five years they have focused most of their efforts on exploring the farther reaches of 3D projection.